monop-state/site
Jarvis 9c47bac33a Fix setup registration: names appear as each player joins
Parser: detect name registration from user input during setup
(sender == name constraint prevents false matches on gameplay messages).

Bridge: extract _process_buffer() to handle leftover lines after
_wait_for_players returns, preventing messages from being stuck.

Player bots: proactively send name on join (not just first player
sending count) so they respond even if they missed the 'say me' prompt.

All tests pass (1551/1553 parser checkpoints, 38 player unit tests).
2026-02-21 11:54:53 +00:00
..
game-state.json Fix setup registration: names appear as each player joins 2026-02-21 11:54:53 +00:00
index.html Show players during setup: empty slots and registration progress 2026-02-21 11:24:49 +00:00