No description
The root cause: checkpoint handler queued .trade via say_delayed, but monop sends '-- Command:' before processing the trade. The old handler reset in_trade and queued .roll, so both commands got sent. Fix: checkpoint handler no longer sends commands. The -- Command: prompt is where the bot decides to trade or roll, matching how monop actually works (-- Command: is the interactive prompt). Also: no trades while in jail (jail has no -- Command: before roll). Updated all tests to reflect the new flow. |
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|---|---|---|
| __pycache__ | ||
| docs | ||
| plugins | ||
| reference | ||
| site | ||
| test_data | ||
| irc_client.py | ||
| monop_bridge.py | ||
| monop_parser.py | ||
| monop_players.py | ||
| README.md | ||
| run_game.py | ||
| test_integration.py | ||
| test_parser.py | ||
| test_players.py | ||
monop-board Static Site
Visual Monopoly board viewer that reads game-state.json and displays the board.
Usage
# Serve from the site directory (game-state.json should be in this dir or parent)
cd site/
python3 -m http.server 8080
Then open http://localhost:8080 in your browser.
Features
- Classic Monopoly board layout
- Player tokens with colors and initials
- Property ownership indicators
- Houses (green) and hotels (red)
- Color-coded property groups
- Player info panels with money, properties, cards
- Game log with recent events
- Auto-refreshes every 2 seconds
- Demo mode when no live game is running
- Mobile-responsive dark theme