New algorithms:
- topo-drift: topographic contour maps with fractal elevation,
contour line rendering, and horizontal drift displacement
- chromatic-shatter: RGB channel displacement through geometric
shard zones with quadratic falloff and edge glow
Evolved:
- fractal-burn: now rotates between 4 color palettes (classic
purple-fire, ocean abyss, toxic green, infrared)
Pool: 12 -> 14 algorithms